Characters

The Dreamsphere has a rich lore and history to it; filled with a variety of characters that make up its world. This list includes characters from mainly Dream Game, The Forge and the Crucible and Ghostright. They can be found in both outside of dreams and inside of dreams, as well as mentioned in the documents and hints that can be found across the game.

Nashatra Bealdhild
Nashatra, also known as Nash, is the main character of Dream Game and is the person you play as throughout the entire game. She's not fond of thinking about herself or her past, which obscures information about her from the player.

Josafá
The omnipresent God of the Dreamsphere, his intentions are unknown. He appears periodically throughout Dream Game being referenced or present in some form.

Eunoia
A woman with blue hair and a crown to boot, she has an "E" marked in the top left corner of her torso. Her clothing is made of pebbles, but official artwork shows her wearing a more elegant outfit. She appears at almost every single shop in the game and is also present in the The Guardian in Ten Mou, selling you items to buy for Studs. Eunoia has sparse dialogue; only ever talking when you interact with her cash register or when you interact with the coffee machine at Ten-Mou. You can sell wrappers or cans to her by interacting with the cash register. She can be netted by Silver Net+ when you spin it (with Q).

Old Nicky
Old Nicky is an aged engineer who presides over The Guardian, a battleship fashioned in the likeness of a shark. He seems to be confined to the watercraft due to an unknown and much older war, alongside what he states to be the real Eunoia inside the ship. Old Nicky can be netted.

He is kind enough to bring you to a iceberg that contains a depth dream orb if the player gives him the Fissure Soda Hat by dropping it on him (with =). Nicky will also bring the player to the depth dream orb if the player owns the badge What Poets Used to Know from The Garden of Fulfillment & click on the cabinet of cans next to him.

The Guardian
The Guardian is a mysterious entity in the form of a ship in Ten-Mou. Entering The Guardian will earn the player From the bottom of one's heart badge.

Blue John
Blue John is a spirit bound to the Dreamsphere after his death, extending his stay instead of moving on to the next life. His existence confirms that ghosts are real in-game. In exchange for a cold, icy drink, he can upgrade your slingshot.

Slater
Appears to be a good friend of Old Nicky. He wrote a note to Nicky that can be found in The Guardian.

Spela Lovergne
Appears to be a somewhat former inhabitant of Ten-Mou. They authored a note that can be found in the Documents Room within Ten-Mou.

GVR
GVR is a Fissure Worker found in Fissure Outpost. He is most likely an inspector sent to check the quality and conditions of Fissure Outpost #18, and speaks in a serious & formal manner to the player.

ilovemywife
ilovemywife is another Fissure Worker in Fissure Outpost #18 who stands on a lower layer outside of the outpost itself nearby GVR. In current Dream Game, his name is Ilovemy####, the wife being censored, but in old Dream game, his name is uncensored. There is notably no difference in dialogue between both versions, though. If you bring him two Big Macs, he has a unique voice line.

Boss
The Boss is a sleeping NPC that has no dialogue. However, he is the owner of Fissure Outpost, in his office locked behind Keycard access. Boss is a sculptor, evidenced by both the hammer and the sculpting material on his desk, as well as the statue in the corner of his room. He is also an alcoholic and depressed, shown by the number of bottles next to him on the floor. His real name is Joseph Outlaw, who is age 36 if you use the Examine Entity combat command obtained from 5 on him.

Hunter
Hunter is an NPC who was trapped indefinitely within the Dreamsphere cage of Fissure Outpost. He can appear occasionally at his camp there.

Kaboom
Kaboom is a Fissure worker that seeks to escape the outpost by escaping through underground tunnels. You help him retrieve pickaxes to aid in his escape and in return, he gives you the Roller Skates.

Lugs
A character who seems to only appear in the Lugs memory world.

Minnesoda
A person who is mentioned by letter in one of the living quarters in Fissure Outpost.

The Minstrel Bloxxer
The Minstrel Bloxxer is an NPC that has a small chance of spawning every time you wake up to Pink Swamp and is looking for inspiration for his songs. If you talk to him while possessing The Sword of Bunker Hill in your inventory, he'll begin to sing a song about the sword. The song itself is a preexisting historical song about the battle of Bunker Hill in 1775, performed by Charlie Zahm.

He also appears in Autumnal Resolute 2 near a campfire on Graveyard Hill, where he performs "The Minstrel Boy", also performed by Charlie Zahm.

Richardson
A resident of Pink Swamp. He seems to be quite friendly with Nashatra. He saves you during Inheritance from a Causer Corps affilated agent.

Paton
A person mentioned by Richardson to let Nashatra in at the gate to Pink Swamp.

Haimirich
Once a great kinsman of King Philip. His rosary box can be found in the Marshland Village of Pink Swamp.

Bald Agent
A Fissure Agent who can be seen gravely injured inside the bombed Ocean Lab. He will kill himself by setting off a bomb after speaking to you in an attempt to wipe you out and to prevent the possibility of you capturing him for questioning.

Tanyo
A person whose epitaph can be found on the Pumpkin Gate island in Vulcanic Heights.

Phadimian Society Member
A green humanoid wearing a strange green helmet found selling powerful weapons in Herakleia Depths. They seem to be related to the Phadima (Vulcanic Heights Society) society. Helmets of the same type, the society member is wearing can be found around Robber's Fate's metal platforms in the 2015 Dream game memory world.

Vagner
Vagner is a humanoid with a green body and a plant for a head. He lies in a corner of The Garden of Fulfillment, on top of the corner of the closest rock to the Lion's Den. Using any guitar (but the halloween/spooky guitar) triggers a unique interaction with him!

Xigeris
An unknown person. He sits in his resting place in Tidal Locking.

Boat Man
The Boat Man is a man who arrives to Windy Island on a boat, hence the name. TBA with more information later!

Leopa
A person who shopkeeps 1337 Pets in Dying Mall. She is also known for her powerful stomp, triggered by pushing her off her floor to a lower floor. It produces an explosion that is similar to the Mafia Bomb.

Fritz
A person who shopkeeps Fritz's Furniture in Dying Mall.

BobExpert1
A person who can be seen shopkeeping BrickBob Shop in Dying Mall.

Satriale
An unknown person who seems to shopkeep the top Meat Market store in Dying Mall, but is nowhere to be seen.

Justin
A nightmarish entity who lives in a portrait in Autumnal Resolute 2.

Concerned Stranger
A person who can be seen outside the 12th House in Autumnal Resolute 2. Their true identity seems to be unknown.

Cazas
A witch who seems quite lackadaisical in nature, but quite stern. She has a couple of notable interactions with Nashatra in Dying Mall and Autumnal Resolute 2. Giving her a soda or a candy bar will cause her to comment on it.

Casia
The sister of Cazas. She also seems to be a witch like her sister. She can be found hiding in the Castle Basement in Autumnal Resolute 2 during the events of Waking Sword, in which you rescue from the Fissure Privateer crew which betrayed her for the red key. She can be also found in Lil Big World as a mirage.

Simeon
The leader of the Fissure privateer crew that Casia once travelled with as the Ship's Wizard. You fight him to retrieve the Red Key for the Red Book for Casia in the Waking Sword dungeon.

Vincent Pierce
An agent of the Baroniza Intelligency Agency, aged 24 when he was subdued in Inheritance by Richardson to protect Nashatra.

Novice Creator
A person who resides in Storage, he seems oblivious. Talking to him and waiting for his (inhumanely long) dialogue to end will earn you the Stealth Pilot badge.

Roger
Roger is a NPC found in Frospitality. Nothing else is known about him except that you're supposed to speak to him. Interacting with him "in trust" earns you the A Painful Temple badge.

Clockwork
A person mentioned numerous times by veteran players of the game. He has the appearance of a man with a red teapot on his head and a Stanford shirt and plain pants. Clockwork can be found in the sighting images in Frozen Edge, the TV in Robber's Fate, alluded to via the Teapot Tome book located in Graveyard Sea, and even sighted by members of Epic Department early in the game's history, though only for brief moments. He can appear in all dreams as well as Windy Island in specific areas. He may also come in many different forms.

It is crucial to note that the sunken boat with the Stanford shirt in Ocean Lab is confirmed by August to not be him, de-confirming the theory that he drowned.

Clovis
The main character of The Forge and the Crucible and is the person you play as during the game.

Toa Zuku
The person who you meet to determine your elemental nature at the beginning of the game and the one who guides you through the tutorial. He is mentioned in the note on Windy Island for constructing The 12th House.

Unknown Spirit
A spirit that was summoned by Toa Zuku in Readying.

Rick
A resident in Foxhole.

Anton
A fisher in Headline Height. He seems to be a resident from Lovecease.

Eunoia
Similar to Dream Game, Eunoia is a shopkeeper who runs some shops in the Dreamsphere (mainly Eunoia Eatery in Foxhole for now), though she adorns different clothing and appearance from that in Dream Game.

Guenther
The main protagonist of Ghostright and the character you play as for the entirety of the game.

Briefing Man
The man who briefs you on your mission.

Mayor (unnamed)
The mayor.

Marlon
The adventurer of Bury Old.

Remembrance
The person leading the cult of Aanrichten.

Hojo
A man dedicated to honoring his own family's legacy. He, however, does not go far from his home due to his injury, which has left him crippled for an indefinite period of time. Hojo carries the burden of his family's legacy concerning their Swordfighting, having been a great warrior before his injury. Despite his current state, he intends to return.

Stanley
A resident of the town of Bury Old.

Robin
A resident of the town of Bury Old.

Icarus
A magic practitioner working on the cure for the diseased water. He is clumsy and disorganized, seeming to have accidentally poisoned at least one person with a potion using the diseased water, but he is also an experienced wizard and possesses knowledge of advanced potion making. He is completely oblivious to Esmerelda's crush on him.

Esmerelda
A magic practitioner working on the cure for the diseased water. She is not as clumsy or disorganized as Icarus, instead taking on a much more serious tone suited for her role as witch of the town. Her reputation is unfortunately not the best, especially when her house is so close to the church, prompting rumors. Esmerelda's goal is to help Icarus find a cure for the diseased water, but above all, to progress her relationship with him.

Hythmyth
An eccentric teapot collector. Despite his odd look, he is friendly and loves to converse over a cup of tea. Hythmyth collects teapots for a living, owing it to their "divine"-ness, alongside their surprising viability as weapons. His eccentricity earns him the title of being the most secluded person in town. His teapot head is ambiguous as to whether it is truly his head or if he is wearing it.

John Baldensperger
The priest of the Bury Old's church.

Adelaide
A person who seems to work for the priest. She is a person mentioned in Nashatra's Windy Island diary entry.

John Ghostdeeri
A man briefly mentioned by name when interacting with his grave in Bury Old near the church. Guenther made his way to this town to pay a favor on someone's behalf named Grace; to place a black rose on the grave for her. Black roses symbolize death, and therefore Grace's grief over this man. John is also someone who Guenther knew personally.

Grace
The widow of the late John Ghostdeeri.

Sir Ealdwine
Someone described as a tyrannical commander by Ctesias. Their influence and legacy are described more in detail in a note in Dream Game 's Infinite Silver.

Ctesias, The Sevenless
A person who appears to be the leader of the Sevenless. Some of their quotes can be found within the towers of the Castle ingame.

Melicertes
One of the four Celestials that watch over the Enclave.

In the cottage, his book reads: "His Name Rises The Tides"

As is with the royal blood of the sea, Melicertes shares memories with the tide.

Seafarers throughout the land can smell a flood before it's arrival, and when the waves become stronger, it's best to listen to them. Melicertes' event is the Tide storm, where players must make their way from the docks to the Church of Wooded Knights to escape a rising flood. Upon death, players respawn as Undead Zombies and attack survivors with a Rusted Sword.

Kōjin
One of the four Celestials that watch over the Enclave.

In the cottage, his book reads: "His Blazing Temper Will Be Known"

He has his notions of Robloxians, and so Kōjin brings a fire with him to the Enclave.

He has the spirit of a fighter, and brings everything he has to all things he participates in. Staying calm under his pressure is vital. Kōjin's event is the Flame storm, where players must dodge flames incoming from all directions. Upon death, players respawn as Souls of Lava and attack survivors with a Flame Sword.

Demeter
One of the four Celestials that watch over the Enclave.

In the cottage, her book reads: "Her Will Shall Shake The Earth"

Demeter is known for her ability to control the Enclave's soils.

The livelihood of green nature depends on her here.

Her walls of earth have been known to wipe Robloxians off the face of the Enclave, and previously she had caused its entire body of water to dry up. Demeter's event is the Petrichor storm, where the earth dries up and speeding walls of dirt are sent towards the players. To survive, players must find the white light within the speeding wall and stand inside of it as it passes. Upon death, players respawn as Earth Animus and attack survivors with a Dirt Sword.

Astrape
One of the four Celestials that watch over the Enclave.

In the cottage, her book reads: "She Booms Throughout The Sky"

Astrape stays in charge of the skies of the Enclave, and controls its clouds with her mood.

Her thunder is full of sound, and power, while her lightning is fierce, and consistent. It can strike anywhere, even upon a Robloxian who boasts a ForceField. Astrape's event is the bolt event, where lightning strikes are sent throughout the graveyard. Every few seconds, more lightning bolts are added to the graveyard, and will stay in-place for the remainder of the event. There are multiple lightning charges that will move sporadically across the map. Players must avoid both types of lightning bolts to survive the event. Upon death, players respawn as Voltful Wraiths and attack survivors with a Volt Sword.

The Captain
Presumably a seafarer that resides at the Viper Enclave. He is knowledgeable on the various kinds of weather and will comment on your progress in the Celestial events. He only appears in the form of Message objects, and thus his Humanoid is unknown.