Entities

Note: This page is about both Dream Game and the Forge and the Crucible.

Note: This page is in progress of being written by BobExpertFan11. Please be patient. Creatures are animals and other living things which aren't typical humanoids. Creatures can be found in many dreams in both Dream Game and The Forge and the Crucible. Some creatures have different states depending on the current season, or the location they spawn at. Most creatures are passive, some are neutral, some are hostile, and some can be both passive or hostile depending on their current state (such as bunnies in their regular state versus their arrow spitter state). Neutral creatures behave passively, but become hostile when provoked.

Bunnies


Bunnies are small white rabbits which occasionally spawn on Windy Island in groups of two to eight. They are passive animals. Their behavior is quite simple, they mindlessly wander and hop around near the center of the island. Bunnies are generally regarded as the most common animal. They are the most popular creature among players as they are lovable and iconic to Dream Game. Bunnies have the most forms out of any creature by far, such as big bunnies, arrow spitters, and golden bunnies. Its different forms appear and behave differently. Bunnies may pick up and wear hats. They can be captured using a Net, Shiny Net, or Golden Net. Captured bunnies appear as a tool in the netter's inventory, which can be used to spawn or hug the bunnies. When a captured bunny is freed, it prefers to follow the player who caught it rather than favouring no particular direction. Sometimes a released bunny will wear a random hat that was caught by the player's net. They are very stylish with their hats. Also, bunnies make blip blop sounds. Bunnies formerly had an event called the Bunny Heaven event.

Big Bunnies
Big bunnies are a form of bunny that rarely appear on Windy Island; usually alone but extremely rarely in groups of two or three. As their name implies, they are about ten times the size of a typical bunny. They are hostile animals. They wander and hop around just like regular bunnies. When these tyrannical monsters hop, a sound is created from their impact and a particle effect shows their deadly impact on where they landed. If a player is unlucky enough to be stomped on by these behemoths, the player will take 10 damage and be temporarily paralyzed. The paralysis can be escaped by using the :sit command. Big bunnies are one of the only ways to die on Windy Island. They can be caught using a Shiny Net or Golden Net.

Arrow Spitters
Arrow spitters are a form of bunny which only spawn in specific holes in front of platforms on the side of the mountain in Vulcanic Heights. They dawn an irate expression. These bunnies are neutral, they will shoot an arrow at a player if the player steps on the pressure plate in front of their hole. Being shot by an arrow will inflict a lot of damage and will send the victim flying. Messing with these little critters is not recommended. These animals can be captured using any type of net, and they revert to regular bunnies upon being captured. Some of these bunnies sit within deep holes, while others have much smaller holes. A bunny hole can be crawled into if a player makes another player small using the Cheezburger tool. If a bunny is absent from their hole, an arrow will still shoot once the pressure plate is activated; although the arrow won't send the player flying and won't inflict very much damage.

Golden Bunny
The golden bunny is a special bunny which appears on Christmas trees in the Dying Mall dream. They have a beautiful gold hue. They do not move or behave in any particular way, they simply sit dormant. They can be captured using any type of net, and will revert to regular bunnies upon being captured. They are passive.

Boss's Bunny
The Boss's bunny doesn't appear any differently from a regular bunny. One Boss's bunny sits outside the Boss's office in Fissure Outpost. Similarly to the golden bunny, it doesn't do anything. It can be captured by any type of net and will revert to a regular bunny. It is passive.

Horses
Horses are passive animals that spawn on Windy Island, just like bunnies. They come alone or in small spread-out groups and roam around the entire island. They are less common than bunnies, but not as rare as big bunnies. Horses can be ridden by players, and serve as a form of transportation.

White Horse
The white horse is a form of horse. (Note to self: update their name and add a pic of their tooltip)

Grey Horse
The grey horse is a form of horse. (Note to self: update their name and add a pic of their tooltip)

Psycharpax
Psycharpax are hostile creatures who hop spontaneously and chase after players, then attack said players. They spawn when a soda from a Juice Ex Machina is left idle somewhere for a while; the soda transforms into a psycharpax. They can be captured with a net then become passive when released.

Big Psycharpax
Big psycharpax are a large form of psycharpax. They spawn with Eunoia's debt collectors. They are deadly as they deal a lot of damage. They cannot be captured with the net nor the shiny net.

Ola Balls


Ola balls are passive creatures which continuously spawn atop the Frog Trees. in Graveyard Sea. When spoken to, they exclaim "ola." They cannot be captured with a net. Ola balls can be brought to Windy Island.

Castle Ghosts
These passive creatures who resemble ghosts run around the outskirts of the Castle dream. They are very fast and act unhinged. They can be netted with a shiny net or golden net. If the current dream is changed, they will drop out of their net and into the current dream in random spots.

Hello


Hello are blue castle ghosts.

Hell


Hell are red castle ghosts. They are missing their heads. Usually, their head is at a random place in the map.

He'll


He'll are white castle ghosts. They are stacked on top of each other in groups of three. They tilt together.

Turtles
Turtles are a type of Wind Berry NPC found in the Garden of Fulfillment. They are passive. They roam around the garden and sometimes jump. They can be used to frog-jump; which can be used to get the What Poets Used to Know badge.

Mouse
Mice are a type of Wind Berry NPC found in the Garden of Fulfillment. A mouse is commonly referred to as a Maus (which is "mouse" in German). They are passive. They roam around the garden and sometimes jump. They can be used to frog-jump; which can be used to get the What Poets Used to Know badge.

Bear


Bears are hostile animals. Sometimes, one bear will spawn in Windy Island during night time. Bears target players and attack them. They are one of the only ways to die on Windy Island. They are named "Rawrrr."

Yeti


The yeti is a white form of the bear. Yetis spawn instead of bears during the winter season.

Pet Shop Animals
(Note to self: visit Leopa's shop, take screenshots of the animals, then separate this section into multiple sections for each animal)

Cats
Cats are not currently available in Dream Game, but it is stated by DisasterPeace that they will be added in the future. They probably would be passive.

Martians


Martians are aliens that spawn during the Martian Event. They are possibly hostile.

Martian Tank


During the Martian Event, there is also a Marsian tank. It is possibly hostile. Presumably, it's operated by a Martian.

Equipe Chaos Bots


These robots were present in Dream Game's April Fools' Day update in the dream that took the place of Ten-Mou. In Storage, one of these robots can be seen continuously spawning in the sky then falling to its death. They are passive as they simply stand dormant.

Cloud Entity


???

Cockatrice


The cockatrice is a large, colourful bird. A single one spawns and roams in the Winter Foxhole dream, near the path to Rick's house. It is a neutral animal; it will attack back if a player attacked it first. The cockatrice is extremely powerful, and not a foe to be messed with. It has many unique attacks.