Entities

Note: This page is about both Dream Game and the Forge and the Crucible.

Creatures are animals and other living things which aren't typical humanoids. Creatures can be found in many dreams in both Dream Game and The Forge and the Crucible. Some creatures have different variants depending on the current season, or the location they spawn at. Most creatures are passive, some are neutral, some are hostile, and some can be both passive or hostile depending on their current state (such as bunnies in their regular state versus their arrow spitter state). Neutral creatures behave passively, but become hostile when provoked.

Bunnies


Bunnies are small white rabbits which occasionally spawn on Windy Island in groups of two to eight. They are passive animals. Their behavior is quite simple, they mindlessly wander and hop around near the center of the island. Bunnies are generally regarded as the most common animal. They are the most popular creature among players as they are lovable and iconic to Dream Game. Bunnies have the most variants out of any creature by far, such as big bunnies, arrow spitters, and golden bunnies. Its different variants appear and behave differently. Bunnies may pick up and wear hats.

They can be captured using a Net, Shiny Net, or Golden Net. Captured bunnies appear as a tool in the netter's inventory, which can be used to release or hug the bunnies (by pressing 'Q'). When a captured bunny is freed, it prefers to follow the player who caught it rather than favouring no particular direction. Sometimes a released bunny will wear a random hat that was caught by the player's net. They are very stylish with their hats.

Also, bunnies make "blip blop" sounds. Bunnies formerly had an event called the Bunny Heaven event. Bunnies, like most passive animals in Dream Game, can only be killed by using the Explosive Dart tool given when you play Fish Nuking or by falling to the height limit. Some bunnies can be found in a cage in the shop 1337 Pets in Dying Mall, these bunnies follow the nearest player and cannot be netted. Roblox user abrah_m made the game bunnies inspired by this creature.

Big Bunnies


Big bunnies are a variant of bunny that rarely appear on Windy Island; usually alone but extremely rarely in groups of two or three. As their name implies, they are about ten times the size of a typical bunny. Their face is the Fang face. They are neutral animals. They wander and hop around just like regular bunnies. Big bunnies are one of the only ways to die on Windy Island. They can be caught using a Shiny Net or Golden Net. Big bunnies have an invisible seat on their heads which one can mount.

When these tyrannical monsters hop, a sound is created from their impact and a particle effect shows their deadly impact on where they landed. The particle effect is made up of text, it's a philosophical text about perenniality. The message may be a snippet from a book or conversation. If a player is unfortunate enough to be stomped on by these behemoths, the player will take 10 damage and be temporarily paralyzed. The paralysis can be escaped by using the ":sit" command.

When a player makes a big bunny cry using the Cheezburger tool, its tears are massive. Sometimes, if a player touches a big bunny in a dream, they turn into a skeleton which cannot move or chat; the only way to escape this is rejoining the game.

Arrow Spitters
Arrow spitters are a variant of bunny which only spawn in specific holes in front of platforms on the side of the mountain in Vulcanic Heights. They dawn an irate expression. These bunnies are neutral, they will shoot an arrow at a player if the player steps on the pressure plate in front of their hole. Being shot by an arrow will inflict a lot of damage and will send the victim flying. Messing with these little critters is not recommended. These animals can be captured using any type of net, and they revert to regular bunnies upon being captured. Some of these bunnies sit within deep holes, while others have much smaller holes. A bunny hole can be crawled into if a player makes another player small using the Cheezburger tool. If a bunny is absent from their hole, an arrow will still shoot once the pressure plate is activated; although the arrow won't send the player flying and won't inflict very much damage.

Golden Bunny


The golden bunny is a special bunny which appears on Christmas trees in the Dying Mall dream. They have a beautiful gold hue. They do not move or behave in any particular way, they simply sit dormant. They can be captured using any type of net; however they do not appear in your inventory as an item and cannot be released. They are passive.

Boss's Bunny


The Boss's bunny doesn't appear any differently from a regular bunny. It's a single bunny which sits outside the Boss's office on a pedestal in Fissure Outpost. Similarly to the golden bunny, it doesn't do anything. It can be captured by any type of net and will revert to a regular bunny. It is passive.

Horses
Horses are passive animals that spawn on Windy Island, just like bunnies. They come alone or in small spread-out groups and roam around the entire island. They are less common than bunnies, but not as rare as big bunnies. Horses can be ridden by players, and serve as a form of transportation. They are fast, however they are difficult to control and steer. They can be caught using a Shiny Net or Golden Net. Horses can only be killed using the Explosive Dart tool, or by falling to the height limit.

Ol' Thunder


Ol' Thunder is a variant of the horse that's bluish grey.



White Horse


White Horse is a variant of the horse that's white.



Psycharpax


Psycharpax are hostile creatures who hop spontaneously and chase after players, they then attack said players. They spawn when an empty soda can from a Juice Ex Machina vending machine is left idle somewhere for a while; then, the can transforms into a psycharpax. They like to hide in the ground and wait patiently until somebody comes near them. They can be captured with an upgraded net (Shiny Net or Golden Net) then become passive when released (they will no longer attack). Psycharpax have green heads when attacking, transparent heads when hiding, and grey heads when passive. When one dies, it drops its head, its can, and a small thin grey brick. Their remains do not despawn. Psycharpax might be spirits who possess empty cans as vessels to incarnate themselves into reality. Psycharpax is the name of the mouse-prince in Homer's comic epic "Batrachomyomachia." According to DisasterPeace, the plural of the word "psycharpax" is "psycharpax."

Some psycharpax can be found in a cage in the shop 1337 Pets in the Dying Mall, these psycharpax follow the nearest player and cannot be netted.



Big Psycharpax


Big psycharpax are a large form of psycharpax. They spawn with Eunoia's debt collectors. They are deadly as they deal a lot of damage. They cannot be captured with the Net nor the Shiny Net.

Ola Spheres


Ola spheres, also called ola balls are passive creatures which continuously spawn atop the Frog Trees, in Graveyard Sea. They look like red granite balls. When spoken to, they exclaim "ola." Ola spheres are unanchored and roll around. They cannot be captured with a net. Ola spheres can be brought to Windy Island.



Castle Ghosts
Castle ghosts, or hellos are passive creatures who resemble ghosts which run around the outskirts of the Castle dream. They are very fast and act unhinged. They can be netted with a Shiny Net or Golden Net. If the current dream is changed, they will drop out of the net they were inhabiting and into the current dream in random spots. Castle ghosts can be brought to Windy Island. In the 2015 version of Dream Game, castle ghosts would spawn in Ocean Lab. To learn more about hellos, view their full page here.

Hello


Hello are blue castle ghosts.

Hell


Hell are red castle ghosts. They are missing their heads. Usually, their head is at a random place in the map.



He'll


He'll are white castle ghosts. They are stacked on top of each other in groups of three. They oddly tilt together. They will be separated if a player nets them.



Turtles


Turtles are a type of Wind Berry NPC found in the Garden of Fulfillment. They are passive. They roam around the garden and sometimes jump. They can be used to frog-jump; which can be used to get the What Poets Used to Know badge. They have visible seats atop their shells which one can sit on. They can be infinitely stacked on top of each other because of their seats; then the stack falls apart once they eventually jump.

Mice


Mice are a type of Wind Berry NPC found in the Garden of Fulfillment. A mouse is commonly referred to as a maus (which is "mouse" in German). They are passive. They roam around the garden and sometimes jump. They can be used to frog-jump; which can be used to get the What Poets Used to Know badge.

Bear


Bears are large, hostile animals. They are also referred to as "Bigfoot." Sometimes, one bear will spawn in Windy Island during night time. Bears target players and attack them. They are one of the only ways to die on Windy Island. They are named "Rawrrr."

Yeti


The yeti is a white variant of the bear. Yetis spawn instead of bears during the winter season.

Hamsters


Hamsters are animals being sold as pets in the shop 1337 Pets at the Dying Mall. They are passive. They follow the nearest player and cannot be netted. They have a grey variant and an orange variant.

Fish


Fish are animals being sold as pets in the shop 1337 Pets at the Dying Mall. They are passive. They float up and down in their tank and cannot be netted. They have a head-shaped variant and smaller wedge-shaped variant.

Cats
Cats are not currently available in Dream Game, but it is stated by DisasterPeace that they will be added in the future. They probably would be passive.

Martians


Martians are aliens that spawn during the Martian Event. They are possibly hostile.

Martian Tank


During the Martian Event, there is also a Martian tank. It is possibly hostile. Presumably, it's operated by a Martian. The Martian tank may have been acquired from this model.

Equipe Chaos Bots


These robots were present in Dream Game's April Fools' Day update in the dream that took the place of Ten-Mou. In Storage, one of these robots can be seen continuously spawning in the sky then falling to its death. They are passive as they simply stand dormant. They are probably named after Roblox users in DisasterPeace's Apocalypse Rising [BR] group.

Zombies


Zombies are undead men with green bodies and blue concrete arms. They are usually in groups and they chase nearby players. They have a horrifying face. Zombies would spawn in one of the dreams in Dream Game's April Fools' Day update. They can also be found in Storage. Upon touching a zombie, the player's arms will become zombie-like, and the player will become unable to use tools. The player can then spread the infection to more players.



Cockatrice


The cockatrice is a large, colourful bird. A single one spawns and roams in the Winter Foxhole dream, on the right of the route to Rick's house. It is a neutral animal; it will attack in retaliation if a player attacked it first. The cockatrice is extremely powerful and mighty, it is not a foe to be messed with. It has two unique attacks; a stomp attack similar to the big bunny's stomp in Dream Game and an attack where the cockatrice jumps then rocks are sent flying in all directions.

RollCrabs


RollCrabs are passive critters which spawn in the Headline Height dream. They spawn near the water and shores. They move around near their spawn area. They have a little amount of health, and they drop between zero and two bait when killed. They can be captured with the cage item.

Home Grubs


Home grubs are passive critters which spawn in the Headline Height dream. They spawn near the hills. They move around near their spawn area. They have a little amount of health, and they drop between zero and two bait when killed. They can be captured with the cage item.

Pasture Flies


Pasture flies are passive critters which spawn in the Headline Height dream. They spawn in the cavern. They move around near their spawn area. They have a little amount of health, and they drop between zero and two bait when killed. They can be captured with the cage item.

Snowball


This snowball can be found in one of the snowy areas in Winter Foxhole. It is passive. It does not like fire. When it touches a torch, it becomes larger for unknown reasons.

Wolves
Wolves are hostile animals which spawn during the night in Winter Foxhole. They chase and attack nearby players. They spawn in groups.

Cave Wolves


Cave wolves are a blue variant of the wolf which spawn inside the frozen cave in the Winter Foxhole dream.