Power-ups (NMM)

Power-ups are items or passive effects that can be used by the Murderer for use in their silent killing spree against the Innocents. There are currently 5 power-ups within the game that can be bought from Nevermoor's Market in the lobby with wins. The game will notify when you have enough wins to buy a new power-up.

Starter Pack
This does nothing. Players are able to select the this power-up from the market if they so wish to play without one.

You gain this by default.

Silence
Your sword will make no noise, and players you murder will not make a sound upon death.

Costs 10 wins.

Ghost
Using this item allows you to become invisible for 12 seconds, with a 1 minute cooldown. Keep in mind that any item you hold out will still be visible.

Costs 25 wins.

Shapeshifting Potion
Allows you to change your appearance with any player you left-click on, dead or alive. This gear is a one time use and requires you to be close to a player in order to change appearance.

Costs 50 wins.

Blindness
Using this item will blind every player except the Murderers for 8 seconds with a 1 minute cooldown. Murderers will see an icon of an eye on their screens when this effect is active.

Costs 100 wins.

Speed
Every kill gains you +1 walkspeed for whenever you hold your sword out, up to a maximum of 5+ walkspeed.

Costs 200 wins.

Trivia and Tips

 * The Speed power-up was based off of an old version of the game where murderers passively had the ability to gain walkspeed on kills, however, there was no cap to how much they could gain, allowing for them to reach high levels of speed.
 * When the ghost power-up ends, you slowly fade in rather than it being instantaneous, so make sure to find a safe spot to hide.
 * Some of these models are in-game placeholders, and will be replaced in the future.