Wizard Warz

Twilight of the Gods - Wizard Warz is a PVP based game revolving around using a variety of dangerous spells to overcome your fellow wizards in battle, and level up to become the top wizard. This game is a re-imagining of SonOfSevenless' original game, created by VerticalAscent and elitz164.

Gameplay
Upon starting a round, Toa Zuku will speak, saying "This is the story of the Twilight of the Gods...", as each player will simultaneously level up to level 1, being dealt their starter spells. From here, players must duke it out with their given spells, each kill granting 1 xp. Gaining more xp allows you to level up even further, and gain access to more spells to use on your quest to victory. Each round lasts around 530 seconds, and the player with the highest level shall be decided as the winner. Any ties will prompt the game to randomly pick a winner between the reigning players.

Players can vote on which gamemode to play at the beginning of the game, by typing :votefor (combat, sandbox). In sandbox, players are leveled up to 32, then given every spell in the game, players can also regeneration destroyed structures by typing :regen (castle, cat, wheely).

Using :stats will display your highest streak, victories, pwns, and fails.

The Map
The map contains a few interactable and secrets to find, all the while being almost fully destructible, with the only unbreakable aspect of the map being the dark hill that one of the catapults sit on.

Catapults
Three catapults sit around the map, each standing next to piles of fiery boulders that can be loaded with the move tool, then aimed and fired to cause a devastating explosion capable of wiping out both players and structures. Killing 3 wizards with this grants the "Red Sphere of DOOM!" badge.

Wheely
A tower on wheels, the Wheely moves forward whenever the green brick on the inside is touched. The Wheely will move forward for a few seconds, then stop, requiring another touch of the green brick in order to keep advancing.

The Castle
The castle sits at the edge of the map, and next to it, a small billboard displaying the ranks of wizardry.

Inside the castle, you can find a red button that pulls back the drawbridge when touched, and a green one that lowers it. Outside, you can find two battle armors sitting on top of the opposite walls of each other, granting double health when picked up. Within the two towers of the castle, you can find two poems from an author who goes by the name of Ctesias, The Sevenless.

Spells
Upon spawning in, players will automatically have the Teleportation and Blink spell, along with the move tool. Upon leveling up, you will gain a new set of spells, and it is worth noting that future spells you gain can be effectively worse than your previous ones to ensure that players can't snowball into an unstoppable force. As long as you keep yourself alive, you're able to keep your previous spells and use them until death.

Teleport allows you to teleport to wherever you click, with cooldown of around 2 seconds, each time this is used, thunder will crack. You can telefrag your enemies with this, and get the "Nailed it" badge for doing so.

Blink randomly teleports you in a small radius, with a very short cooldown, allowing it to be spammed.

Level 1
Balefire shoots a long, instantaneous beam of fire wherever the player clicks. Has a cooldown of around 10 seconds. This is the first spell you are given.

Level 2
Hellfire creates an instantaneous ring of fire around the player. Has a cooldown of around 10 seconds.

Spinfire shoots out a slow moving, spiraling projectile of fire. Has a cooldown of around 4 seconds.

Level 3
Violet Madness shoots out several violet colored bricks similarly to the classic ROBLOX flamethrower. Has a cooldown of around 3 seconds.

Wall Gun fires a wall projectile which explodes on contact. Has a cooldown of around 8 seconds.

Level 4
Fireball shoots a slow moving projectile that explodes on impact, similar to the ROBLOX rocket launcher, slowly increasing in size as it travels. Has a cooldown of around 10 seconds.

Explosive Seeds fires out several small, pellet-like projectiles in a straight arc, which shortly explode after being launched. Has a cooldown of around 2 seconds.

Level 5
Ice Shard shoots out a small, ice-like projectile that sticks out of whatever it's shot at. Unfortunately, this cannot be used to pseudo Pie-hike, as your character will instantly slip off as soon as they step on it. Has a cooldown of around 1 second.

Level 6
Cage spawns a cage wherever the user clicks. This move is rather useless, as anyone is able to simply teleport or blink themselves outside of the cage. Has a cooldown of around 7 seconds.

Sparks shoots out several yellow, gravity affected projectiles out in front of you. Has a cooldown of around 3 seconds.

Level 7
Fireshield creates two fire projectiles that circle quickly around you, effectively creating a barrier of death in a general radius around you. This spell will actively be in effect when you use it until you deactivate it, which makes it arguably the most powerful spell in the game, especially when used in conjunction with the Teleport spell to drop in on unsuspecting players with your vortex of death.

Upon reaching level 7, the player receives the "Godlike!" badge.

Trivia

 * A symbol can be seen on the underside of the baseplate, the same symbol can be seen on top of the Temple in Roulette Saloon.
 * The max level cap is 32, a number prevalent in the Dreamsphere.
 * When respawning, players will appear inside of a dark storm before being teleported to the map. The storm can be seen from outside the map as a giant orb.
 * Sometimes, the castle's secondary color will change.
 * You can find a video of VerticalAscent messing around in an early version of the game here.
 * The game used to start you out with the classic move tool, before later being replaced with the move tool from Forge and the Crucible.