Debris

Note: This page is about Dream Game. Debris is one of the nine depth dreams in Dream Game. It is a randomly generated dream that has 4 layers. It has a day and night cycle. Debris can be generally split into 3 areas, the mound, the Dreamsphere Cage, the cross

The Mound
The mound is characterized by its 4 layers of blocks. The first of these layers is made mainly of a large thick cube area dense with bricks but has a layer of outskirts which lay area the main area which features large amounts of spheres and generally has a consistent when compared to much of the area around it.

The second layer can be easily reached by one of the two staircase-like structures found on the first layer, this second layer is consistent in its randomness with no real structures aside by the one of the two structures made of two walls side by side being designed to frog jump back and forth on.

The third layer is almost the same as the second layer.

The forth layer has no structures instead being made of dense leylines that run along its surface and reach a form of peak in the middle, the exact point of the area's depth dream orb that leads to Autumn Resolute 2.



The Dreamsphere Cage
Accessible using a Telesword, the Dreamsphere Cage follows a consistent pattern, being made of a torus structure with a round middle but, square edges. Below the torus' hole exist 3 balls made of squares.



The Cross
Far far above the rest of Debris is a cross like shape made of several bricks with a hole center, this area is only accessible with the use of frog jump as it is about twice as high up as the rest of the mound.

Broadcasting Island


A small ways above the 12th House, sits a 3 layered structure ontop of a cloud. The structure is made of rusted cylinder and metal diamond plates. The top layer features several stacked reflective trusses. The second layer features classical deadly spikes and three barrels stacked on their sides. The bottom layer features several concrete slabs with 4 microphones (each marked with the symbol of earth) pointing in all 4 cardinal directions.

Pillars
Far above the map exists one or two pillars made of several disconnected brick rotated at random angles.