References

Dream Game takes inspiration and sound effects from a lot of different media, one of the biggest sources being the Myst series. Not only does it reference this game through sounds and pictures from Myst, but I find that the gameplay is quite similar, especially when compared to Riven in the Myst series. This page will detail Myst, and the most distinct references Dream Game makes to Myst.

The Myst Series
The Myst game series is a series of games which are surrealist point and click adventure puzzle games. In regards to Dream Game, it mainly takes inspiration and sound effects from the first Myst Game, widely regarded as one of the best in the series alongside Riven.

I think that Riven's gameplay is similar to Dream Game, as there are several islands in the game which you can explore with each island having their own unique puzzles. These puzzles connect to one/two big puzzles in Riven, hence when you have solved these puzzles it leads to finishing the game. Moreover, the hints and clues to these puzzles are scattered across the islands, which is pretty similar to Dream Game.

If you like Dream Game and solving its puzzles, you may enjoy playing the Myst series.

Fissure
Fissure is a direct reference to Myst, with its old logo proving this. It is the first thing you see when beginning to play Myst. In Myst, it shows the main character (Atrus) falling through this Fissure and saying: '''I realized the moment I fell into the Fissure, that the book would not be destroyed as I had planned. It continued falling into that starry expanse, of which I had only a fleeting glimpse.'' '

Cloud Mug
The Cloud Mug decal originates from the ceiling in the library on Myst Island. You can view this perspective when you have just used a linking book to get back to Myst island.

Ten-Mou's Green Orbs
The sound that plays when you get teleported by a green orb in Ten-Mou is the same sound that plays when you press a section of the Fireplace puzzle in Myst.

Crowbar
The Crowbar is possibly the most frequent sound from Myst that you hear when you play Dream Game. In Myst, the genesis of this sound can be traced to clicking the symbols which are involved in the sunken ship puzzle, in the centre inbetween the Clock and the Library on Myst Island.